The Virtual Classroom Project Continues

I am delighted to report that the Virtual Classroom Project that I started last year on the island of jokaydia in Second Life is back in full swing. An Australian educator, Annabel Astbury, has been selected to be Educator-in-Residence on jokaydia until the end of February. Her residency was launched on February 1st at the jokaydia mini Unconference (you can download the audio recording of the sessions here).

The Virtual Classroom Project space on the island of jokaydia

Annabel (SL: Annabel Recreant) has been busy creating a very unique project. As a teacher of history, she is interested in creating a virtual learning space where visitors can learn about "settlement / colonisation in the south east of Australia." Specifically, she is interested in creating a space where students can explore and experience "the impact that colonisation had upon indigenous communities in Australia."

Annabel wants to create a space where the students can interact with the virtual land, where they experience the life of early settlers:

My idea is that when someone first visited the site they would be faced with a simulation of the Australian bush as it appeared pre settlement. Uncleared. Perhaps with evidence of Indigenous inhabitants. Features of the natural landscape.

Visitors may have read documents in class (hence the working with not around) or read some of the documents provided in another part of the space regarding elements of Frontier life such as the process of settling on a new land, difficulties faced, the ways these were solved (if at all) etc.

Once armed with some of this foreknowledge, visitors would be invited to clear the land themselves taking into account the topography, geography and physical elements of the landscape. Provided with a ‘box’ visitors would be invited to build their own hut, or settlement.

What I like about her project is that Annabel wants her virtual learning space to be a place where the visitors can build and create, not just view, watch, or listen to whatever has been prepared for them. She wants the visitors to not just read about early settlers in Australia but also to interact with the virtual landscape, to make it their own and, in the process, learn about issues faced by settlers. This idea emerged from some very critical questions about the educational potential of Second Life:

[...] I think I became a little disengaged at the end of last year with Second Life ... because I had reached a ‘now what?’ stage. Having been part of the community of learners on the Islands of Jokaydia was great, but personally I felt I had plateaued in what I could offer or do. More than that I think I started to find it difficult to see the other uses of Second Life other than that main one of being connected to a network of great teachers.

[...] what I began to obsess over was this: if anyone came to my plot .. why would they? Why would they come into Second Life merely to click on a few urls that would take them to the internet? To me, that wasn;t a good use of the platform.

To me, the problem Annabel describes here has always been a major weakness of how Second Life is used in education. It is often a place where artifacts are built for visitors and where mere reproductions of real-life lecture halls are quite common. Annabel wants to use Second Life as a place where students can build their own understanding while (virtually) building a homestead and clearing the land. She wants to engage visitors by providing them with primary and secondary sources that will then enable them to make well-informed decisions as virtual settlers. Her virtual classroom will never really be finished - it will be more of an empty canvas where visitors can construct their vision of early settler life.

Virtual Classrom Project - Annabel Recreant

Annabel envisions this project as an opportunity to show other educators how students can be encouraged to use virtual environments such as Second Life to build their own understanding of history so that it becomes visible to anyone who visits the virtual space. This is not going to be just about building a virtual space where students can click on some URLs and read secondary sources. Annabel wants to develop a virtual resource to engage students in Historical Thinking by providing them with resources they can consult and artifacts they can use to build their own understanding of history. It’s almost like creating a virtual world wiki where instead of being confronted with a carefully designed space, a student is given access to a variety of resources and tools to build that space and, in the process, demonstrate his or her understanding of the material. The wonderful part about this is that this process will make learning visible in 3D. A student who builds with the resources provided in this virtual space and by using her own understanding of the time period will create an artifact that other learners can explore, interact with, and also rebuild or redesign.

Virtual Classrom Project - Annabel Recreant

I hope that you will follow Annabel's work by reading her blog, checking out the Virtual Classroom Project Flickr group, and exploring her work inworld.

Imagining Better Conversations

A few days ago Will Richardson shared on his blog a conversation that he'd had with his daughter. I found his post to be very discouraging and, unfortunately, indicative of what often masquerades as education in many classrooms. I thought about this conversation for a long time and then decided to try to re-write it based on my ideas of what young people in 2009 should be doing in English class. The part in blue is the original conversation from Will's blog. The remaining part is my idealized view of what should have happened:

Heard while driving home from Tess’s basketball game earlier.

“But Dad, I’m the only one in my class who doesn’t have a cell phone.”

“I know Sweetie, but that’s not a great reason for getting one.”

“But Dad, it’s like embarassing.”

“I’m sorry Tess, really. Mom and I will talk about it again, but for now…”

“Ugh.”

Silence for a few minutes.

“So, anything happen at school today?”

“No.”

“Nothing?”

“Ugh. We got a writing assignment.”

“A writing assignment? What kind?”

“We’re learning persuasive essays.”

“Persuasive essays? Well that’s kind of appropriate.”

“Like, what do you mean?”

“Well, don’t you have something you want to persuade me to do?”

She looks at me and smiles. “Cell phone!” Pause. “Ugh.”

“What?”

“I can’t do it on cell phones.”

“Why not?”

“Because our teacher said we should focus on things we’re really interested in.”

“Aren’t you interested in getting a cell phone?”

“No. Well, yes … but this is … different. I wanna write about sharks.”

“Makes sense. You know a lot about them. But how would you make your essay persuasive?”

“People are prejudiced against sharks. Everyone thinks sharks are bloodthirsty, violent creatures. It’s not true. Not all of them are ... and they can work together, too. I wanna write about that.”

“And your teacher said yes?”

“She did, and … get this, she said I could interview this expert on sharks from the University of …  uhm, I forget. But she is a researcher and an expert on sharks.”

“Is ... she coming to do a talk at school?”

“No, dad. I will be meeting with her online, and with some other researchers that work with her.”

“Online? Just you? What about other kids?”

“They have other topics, so they’re working with other people.”

“Online?”

“Yes, online.”

“So, you’re going to find out more about sharks from this researcher in … where is she again?”

“Somewhere in California, I think … yes, she has a blog and some of her research is also online. She posted movies from her previous research trips on YouTube … we’re chatting tomorrow during class.”

“That’s soon!”

“We have to meet this week. She’s leaving for a research expedition, for two months …”

“… so you won’t be able to get in touch with her after she leaves.”

“Well, she’ll be sending updates to her lab from her cell phone … I guess her assistant could email them to me.”

“… or you could get your own cell phone.”

“Exactly!”

Paulo Freire always claimed that we should use our imagination to reframe our reality - to see beyond that which we find oppressing. This re-working of Will's conversation is my attempt to imagine a better classroom and to emphasize that what teachers need today - and more today than at any time in the past - is imagination.

Teaching How to Learn

The Living and Learning with New Media (Ito, Horst, Bittani, et al., 2008) report was published in November 2008. I read it right away in its entirety and have been thinking about it ever since. Specifically, I've been thinking about how the findings of this project can assist teachers and teacher educators. What, I kept asking myself, can educators learn from this report? More importantly, how can these lessons then be applied in our classrooms and teacher education programmes? As I read and re-read this document I kept returning to its final section, "Conclusions and Implications." The final heading in this section struck a chord because it closely aligns with my doctoral research study and my current interest in assessment. The authors of the study state:

We see peer-based learning in networked publics ... in these settings, the focus of learning and engagement is not defined by institutional accountabilities but rather emerges from kids' interests and everyday social communication (Ito, Horst, Bittani, et al., 2008, p.38).

The study then goes on to state that "peers are an important driver of learning" (p.39) - not a revolutionary statement by any means, but important here in the light of what follows:

When these peer negotiations occur in a context of public scrutiny, youth are motivated to develop their identities and reputations through these peer-based networks, exchanging comments and links and jockeying for visibility. These efforts at gaining recognition are directed at a network of respected peers rather than formal evaluations of teachers or tests (p.39).

It's not surprising that interactions with peers and even adults in an interest-driven community are more engaging and more fulfilling than traditional classrooms where teachers and their textbooks and tests are often presented as more important than independent thinking and personal growth. Motivation emerges from interactions that take place online where anyone can see and participate in them. This "context of public scrutiny" is of great importance here. The safety of the self-contained classroom, one separated (by walls and firewalls) from the rest of the world - the world we are supposed to prepare our students for - goes against everything that surrounds young people today and prevents them from learning how to navigate the complex online world. Instead of separating our students from the world they're getting ready for, instead of cocooning them in protected classrooms, we need to give them opportunities to learn from and with people who share their passions. We need to give them access to communities "where they can find role models, recognition, friends, and collaborators who are co-participants in the journey of growing up in a digital age" (p.39).

What this means to me is that we need to seriously re-think not only our classrooms (we've known that for a while), but also, more importantly, our assessment and evaluation practices.

According to the report, we need to give our students access to "passionate hobbyists and creators" who share their work and passion in interest-driven communities, and who are valuable educationally because "youth see them as experienced peers, not people with authority over them"(p.39). Clearly, reducing access to these communities and the interactions they afford to letter or percentage grades is going to make our practices not only irrelevant but also, frankly, irresponsible. Opening up our classrooms to allow interest-driven interactions with people who "are not authority figures responsible for assessing kids' competence, but are rather what Dilan Mahendran has called 'co-conspirators'" (p.39) means that we have to start thinking very seriously about preparing our students for these interactions and helping them reflect on and learn from them.

How do we do it?

Some suggest that the tools teens embrace outside of school need to play a more prominent role in the classroom. Yes, these tools can help promote meaningful interactions, self-expression, and reflection. But let's not forget that merely bringing Web 2.0 tools into the classroom misses the point. Yes, they do promote peer-based interactions and self-expression. But adding blogging or wikis or even global collaborative projects to our curricula is not going to magically transform our static classrooms into interest-driven communities, and it certainly is not going to prepare the students to safely and effectively navigate "networked publics" (Ito, Horst, Bittani, et al., 2008, p.8). These tools are not going to magically create interest-driven communities. I have visited eight classrooms over the past four months, and in all but one I was shown both a class blogging community (or an online collaborative project) and also a list of teacher-generated prompts or assignments to be completed by each student for that very project. Will Richardson once referred to this as "assigned blogging" and, let me assure you, the phenomenon is alive and well.

I don't mean to say that there is no point in bringing technology into our classrooms. No, we have the responsibility to help our students learn how to effectively and safely use these new tools to extend and share their knowledge, make competent decisions, navigate "networked publics", and connect with those whose experiences can enrich their lives and their understanding of things they are passionate about. Our students need places where they can learn how to safely construct their online identities. They need to practice and acquire new media literacies. But the mere presence of technology in our classrooms is not going to help our students acquire these new literacies. Neither will using them to complete teacher-generated assignments. We have the responsibility to open up our walls and show our students that we want their passions and interests to grow beyond our physical classrooms, our class blogs, our textbooks, and our lesson plans. We also need to show them how to do it safely. It's time to reach beyond what we traditionally mean when we use the word "school."

But when our students reach beyond our classroom walls - even if it is with our permission or encouragement - we're not quite sure what to do. We stand there a bit sheepish, and we start thinking how to fit what they're doing into the course curriculum. How do we justify that brave act of opening our classroom walls? More importantly, how do we grade what the students have done? As Michael Wesch recently argued,

All of this vexes traditional criteria for assessment and grades. This is the next frontier as we try to transform our learning environments. When I speak frankly with professors all over the world, I find that, like me, they often find themselves jury-rigging old assessment tools to serve the new needs brought into focus by a world of infinite information. Content is no longer king, but many of our tools have been habitually used to measure content recall. For example, I have often found myself writing content-based multiple-choice questions in a way that I hope will indicate that the student has mastered a new subjectivity or perspective. Of course, the results are not satisfactory. More importantly, these questions ask students to waste great amounts of mental energy memorizing content instead of exercising a new perspective in the pursuit of real and relevant questions (Wesch, 2009).

In other words, "the pursuit of real and relevant questions" is too complex for our rubrics, checklists, and multiple choice quizzes. I believe that it demands that we get involved as co-investigators who assist students with their independent research and who also, through personal engagement as online learners and collaborators, model what it means to be successful as a learner. We have to become "co-conspirators" or, to use Vygotsky's famous term, "more capable peers," whose job is not to measure and evaluate but, primarily, to promote and support reflection and analysis in our students. As educators, we need to work on our role in the classroom as "passionate hobbyists and creators," we need to engage in learning in our classrooms, and in doing so we need to move towards a different model of assessment and evaluation.

"Become Students Again"

And that is precisely what I'm interested in - how do we redesign our outdated assessment and evaluation mechanisms to support our students as they venture outside of our classrooms and into interest-driven online communities?

I suggest that we follow and support our students. This isn't just about granting them leave to learn from and with somebody else in some online community that we've approved. This is also about traveling with them, not to supervise or hold their hand, but to advise as more experienced peers - to explore, learn alongside them, and help them reflect on what they are learning. It's about creating classrooms where, as Michael Wesch recently said, we can "become students again, pursuing questions we might have never imagined, joyfully learning right along with the others" (Wesch, 2009). We need to be there for them to show them how to learn. We need to show them that we're learning too, online and off. We need to show them that we reflect and set goals. We need to model those processes and learn to support our students in these new environments and interactions. It is our responsibility to help our students understand that learning how to learn means acquiring "a collection of good learning practices ... that encourage learners to be reflective, strategic, intentional, and collaborative" (James et al., 2007, p.28). Teaching our students, not as whole grades, not as classes, but as individuals, how to learn in the world where knowledge resides in webs, nodes, and multifaceted connections and correspondences is now our greatest responsibility.

Of course, the biggest question for me right now is: what does all of this look like in practice?

__________

Bibliography:

Ito, M., Horst, H., Bittanti, M., Boyd, D., Herr-Stephenson, B., Lange, P. G., Pascoe, C. J., and Robinson, L. (2008). Living and learning with new media: Summary of findings from the digital youth project. The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning.
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James, M. et al. (2007). Improving learning how to learn. Classrooms, schools, and networks. New York: Routledge.
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Wesch, M. (2009, January 7). From knowledgeable to knowledge-able: Learning in new media environments. Academic Commons. Retrieved January 7, 2009, from http://www.academiccommons.org/commons/essay/knowledgable-knowledge-able